After nearly a week of protracted developer anger over a newly announced runtime fee of up to $0.20 per game install, Unity says it will be “making changes” to that policy and will share a further ...
Unity says only initial install will require fee, unless game is installed on another device Demos will be largely exempt and developers will be able to inform Unity ...
Unity Technologies, known for its real-time development platform used widely for gaming apps, has detailed its plans for incorporating new changes in .NET and C# being pushed out by Microsoft. There's ...
Developers will be charged a flat rate based on how many times their game is installed, no matter if that install is attached to a sale. Developers will be charged a flat rate based on how many times ...
Game engine Unity has announced it will begin charging developers a fee every time a user installs their game. That's even if someone's just installing games they already own on a new computer.
A new report claims Unity may now try to limit its game engine and runtime fees to 4 percent of a game's revenue for developers who make over $1 million, but that plan has not been finalized yet.
If there’s one thing Unity Create President and General Manager Marc Whitten wants to make clear, it’s that he appreciates your feedback. “It’s been a very feedback-giving week for Unity,” Whitten ...
Unity 6 was built, tested, and refined in partnership with – and for – the developers who use it. As the world’s leading platform for creating and growing games, Unity 6 is the most stable version of ...